Roles

Software Engineer (Mac & iOS) Software Engineer (Windows) Junior Software Engineer (Mac & iOS)

Description

We make Fantastical and Cardhop, award-winning calendar and contacts apps for Mac and iOS. We are a 20 person, fully-remote company spread across the US and Europe, and welcome anyone from around the world. We prefer candidates that are in time zones between US Pacific Time and Central European Time. Tech stack: Objective-C, AppKit, UIKit, Swift, SwiftUI, C, C++, C#, WinUI. Software Engineer (Mac & iOS) - We’re a small company, so you’ll be on the front lines creating apps that real people use every day. You'll be adding new features to Fantastical and Cardhop, as well as hunting for bugs and helping to keep everything running smoothly for our users. Areas you'll be working on include UI/UX development, databases, networking (including CalDAV, Exchange Web Services, and other APIs), and more – across macOS, iOS, and watchOS. Junior Software Engineer (Mac & iOS) - You’ll be working with our support and development teams to help keep our apps running smoothly for our users. This includes triaging reported issues, examining debug logs, fixing bugs, and making improvements. If you love to troubleshoot problems and you’re looking to learn about the inner workings of a mature macOS, iPadOS, iOS, and watchOS app that is used by hundreds of thousands of people, this role may be for you! Software Engineer (Windows) - We're looking for an enthusiastic and experienced Windows developer to help bring the joy of Flexibits apps to Windows. This will include learning the ins and outs of Fantastical and Cardhop on macOS and iOS and bringing their magic to Windows, all the way from the natural language parser to the beautiful user interface.

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