Roles

Unreal Engine Real-Time Systems Software Engineer Gameplay Engineer

Locations

Berlin, Germany, Europe

Description

We are Journee! We create the beautiful internet. Our platform and services are the leading enterprise solution for immersive online experiences. We connect people, brands and content in high quality interactive and immersive experiences that you can instantly access from your browser. We are an independent company founded in 2020, consisting of a cheerful team of creatives and technologists. We are recognized for our work amongst others in The Webby Awards and Clio Awards and are trusted by top global enterprises and iconic brands such as WWF, BMW, H&M, Siemens, Vogue Business, DEPT, McCann, Adidas, Conde Nast and more. At the core of our technology and business is our innovative streaming infrastructure and protocol, which are key to delivering all our immersive experiences. We're looking for talents for the following roles: Software Engineer, Real-Time Systems, Gameplay Engineer, Unreal Engine (the official listing will appear in a few days) The first role is about optimising, maintaining and bringing the Journee runtime and streaming protocol to the next level. You'll need a background in graphics and systems programming, as well as excellent troubleshooting abilities. The second role is about developing our immersive experiences and the toolkits on which we build them. Our tech stack: C, C++, Typescript, Go, AWS, Infrastructure as Code, React, Unreal Engine, WebRTC, Wine

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