Posted 5 years, 5 months ago
Roles
Game Dev Software Engineer: Full-Stack/GeneralistLocations
San Mateo, CA, USA
Contacts
jobs@cignition.com
Description
Cignition is an growing education startup that is passionate about blending the arts and sciences of gameplay, teaching, and neuroscience to create immersive learning experiences for children. Our game, FogStone Isle, is loved by teachers, parents, and children. We are also rolling out an online micro-tutoring service (currently in trials in low-income schools). We believe in the importance of measuring the efficacy of our offerings, with a focus on improving students' conceptual understanding. We are looking for a software engineer to take over a mixture of backend development, web development, data analysis, and AWS/GCP dev ops. There will also be some machine learning in the near future. Basically, we need someone with good software fundamentals and the ability to pick up whatever is needed (our stack is currently Python/Flask/MongoDB, though you would get to decide future directions). This is to replace me as I head back to grad school. Our other engineer is primarily focused on game development, though he is super-sharp and shares the load for non-game work as well. We are also looking for another game dev. Our game uses the Unity engine.
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